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Coded Arms
Platform: PSP
The graphics and music in this game are flippin’ awesome. What more is needed to be said?
Review by Mideon

Coded arms is a great game. I was tempted to play it because I’m a huge FPS fan, however, friends of mine talked to me about it and said that it wasn’t a very good game. I say to hell with them! With stunning graphics and non-stop action, what more could you want from an FPS? This game is the first out of hopefully many FPS games to hit the shelf for the PSP.

In Coded Arms, you play as a computer hacker who is paid to hack into a military training program that has malfunctioned. This malfunction has created many deadly enemies in battlefields that range from destroyed cities, to ancient ruins. Throughout the game, you can find files that you decode and turn into weapons that you can use. They help give you the edge over the countless enemies you encounter. With over 30 weapons to decode in the game, that range from pistols to assault rifles. Using pulse rifles and bolt grenades, you have endless possibilities for ways to rock the enemy. By far the coolest thing in "Coded Arms" is a random map generator, so after you beat the game you will never play the same level twice.

The enemies that you encounter in Coded Arms kick some major ass, and can be quite a challenge. Through the game you will run into Giant bugs that resemble the bugs from the movie "Starship Troopers", robots that are a pain to kill, and techno soldiers that use the fighting style that you use, which makes them a pain to fight as well.

Overall, The graphics and music in this game are flippin’ awesome. What more is needed to be said?

Gameplay: 8/10
Graphics: 8/10
Sound: 6/10
Story: 6/10
Lasting Appeal: 6/10
Final Score: 7/10